Lately, I decided I will focus on learning anatomy to improve my drawings and animations. I am starting with the head, and I have to say I have learned so much already in just a couple of weeks. I started by following short daily tutorials on Pencil King. The tutorials were very concise and useful, and I definitely recommend them to everyone. The tutorials have been great at breaking down basic proportions of the head, but I also needed something that would help with my shading.
I started looking for different resources online and I came across the Reilly method. The Reilly Head Abstraction is basically a grid like system of the many rhythm lines found in the human face and head. I have always struggled with shading because I did not know what to emphasize, and the result of my drawings usually looked a bit off. Not only does the Reilly method help with shading, but it also helps with proportions. I really like it, but there are a lot of different lines you have to draw to have the complete abstraction. Here is my first try:
I then did a portrait study using this method on Cara Delevingne:
I am pretty happy with the results, even though this was a quick digital painting. I would definitely recommend this method to anyone who is interested in improving their art. I will be sure to post more on my progress.
For this illustration I decided to use Corel Painter 11. I don’t have much experience with the program so getting comfortable painting took a bit of time. It is quite different from Photoshop, and it took me a bit of time to adjust to the differences. After finishing this piece I can say that Painter is a wonderful program and I will definitely continue using it in the future. I actually made this illustration for a contest, but I couldn’t finish in time unfortunately. I decided to finish it anyway and here’s the final piece:
I created this mainly with painter, but I also used Photoshop to fix things here and there.
Stages of painting: